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Monday, August 27, 2012

Apple starts production of 13 inch retina macbook pro

CNET reports that production has begun on 13.3-inch, 2560x1600 displays that will be incorporated into Apple's forthcoming smaller Retina MacBook Pro.
Production has begun of a 2,560-by-1,600 pixel density display that will land on a 13.3-inch MacBook Pro, NPD DisplaySearch analyst Richard Shim told CNET. 

"The supply chain indications are that it's for a MacBook Pro 13.3 -- not a MacBook Air," said Shim. 

Displays are being made by Samsung, LGD, and Sharp, he said.
 
Apple's MacBook lineup plans for late 2012 and 2013 (Source: Ming-Chi Kuo/KGI Securities)

Shim indicates that launch supplies for the new 13-inch Retina displays will be higher than seen for the 15-inch displays incorporated into the first Retina MacBook Pro released back in June, reflecting the greater popularity of the 13-inch models compared to their larger siblings.
"With 15.4 it's production of a few hundred thousand units versus one to two million for the 13.3," he said. That 13.3-inch production began in the third quarter.
Apple has been rumored to be looking to launch the 13-inch Retina MacBook Pro in October, and with mass production of the displays for the forthcoming machines now underway, it seems that Apple may be on track to meet that timeframe.

Saturday, August 25, 2012

Apple wins legal battle

Apple’s “thermonuclear” strategy against Android scored its first major victory against Samsung tonight, including a giant $1 billion dollar judgement.Though largely in Apple's favor, they failed to win some key rulings and so they won’t be able to slow down Samsung (and other current Android devices) as much as they had hoped. In particular they failed to win any design or trade dress protection for the iPad. As a result tablet design and most current Samsung phones (as well as other Android handsets) that don't look like the 3G won't infringe on Apple's design patents. For the tablet market in particular this means competition will continue apace.

Samsung didn't win on any of its utility patents, and as a result will not receive any compensation. In contrast to Google's emphasis on prior art and making defense against Oracle about patent validity, Samsung reduced the time spent on invalidity to devote more time to non-infringement arguments and counter claims. Given the vast difference in outcomes between Apple v. Samsung and Oracle v. Google that strategy will probably be questioned. In fact Samsung's entire legal team will probably face some uncomfortable questions in the coming hours, as their lawyers often appeared less prepared than Apple's legal team (and Google's before them); during closing arguments for example the Samsung team ended up having to skip huge swaths of their defense, despite knowing for weeks how much time they would be allotted. Skipping some of your main points generally doesn't help you win cases.

Obviously all of this will be appealed, but the current ruling has immediate repercussions. The inability of Samsung’s lawyers to invalidate Apple’s utility patents means that they will be branded a "copycat" even though Apple's trade dress claims were much more split. Ultimately either another Android OEM will have to try to invalidate them in a court of law (Googerola perhaps?), or many other Android OEMs will have to start coughing up some big licensing agreements. For current devices Google will have to come up with some interesting new ways to zoom other than double tapping and pinching in the mean time - presumably Google and Android OEMs have been preparing for a worst case scenario and have workarounds for the software patents, but what that would be remains to be seen.

Tuesday, August 21, 2012

Apple - Most valuable company of all time


When checked in at the end of last week, AAPL was at an all-time high with a market cap passing $600 billion and closing at 648. As noted by MacRumors, Apple has become the most valuable publicly traded stock in history after passing Microsoft’s record set in 1999. Apple’s stock price hit $660.73 with a market cap of $620.50 billion today. That is compared to Microsoft’s market cap of $618.89 billion in December 1999.



However, with inflation, MacRumors noted Microsoft’s cap in 1999 would be worth roughly $842.5 billion today. It is also noteworthy that Microsoft has paid dividends for roughly a decade, while Apple announced its program just this year. Microsoft is now worth approximately one-third of Apple’s valuation.


Monday, August 20, 2012

Possible next gen iPhone user interface with 1136X640 display




With the next-generation iPhone’s announcement and release approaching for next month, one of the most present rumors is a larger, nearly-four inch display. A larger iPhone display has always been at the top of many iPhone user wish-lists, and it appears that the next iPhone will fulfill that.

Back in mid-May, 9to5mac reported that the next-generation iPhone would feature a taller display that comes in at 3.999 inches diagonally with a resolution of 640 x 1136. At this resolution, Apple would be retaining the current horizontal length of the iPhone display, and only increasing the height.

This taller display information was soon affirmed when they posted the first photos of purported next-generation iPhone parts. These parts demonstrated this taller screen with the same horizontal length. We soon heard from sources that a few of the next-generation iPhones in testing within Apple feature a display that matches the parts.
These next-generation iPhones with taller displays feature a home screen that scales to five rows of icons, according to sources. The current 3.5-inch iPhone displays feature four rows of icons. The user-interfaces of Apple’s included applications were also said to be tweaked to take advantage of the taller screen area.
Today, we have found more proof that Apple is at least testing next-generation iPhone displays that are taller. In fact, iOS 6 is completely scaleable to a taller display. Read on for all of the details and screenshots:




Thanks to some tweaks to the iOS Simulator application that is included in the iOS development tools, we were able to run the simulator at the rumored next-generation iPhone display resolution of 640 x 1136. We did this running both the current public release of iOS 5.1 and the upcoming iOS 6.0 The iOS 5.1 simulator displayed the home screen with a stretched set of four rows of icons. On the other hand, iOS 6 displayed five complete rows – as our sources said Apple was testing for taller iPhone displays.


This proves that the upcoming release of iOS 6, which will obviously come pre-loaded on the new iPhone, is well-aware of taller iPhone displays. It scales perfectly to the taller resolution.


Perhaps even more interesting is that the simulator will not correctly display five rows of icons at resolutions other than 640 x 1136. At other resolutions, the icons will scale to an iPad-like home screen layout, not at the proportions and spacing of the current iPhone and iPod touch display. This may just add another layer of proof that the next-gen iPhone display will come in at a resolution of 640 x 1136.
While the simulator running on Apple’s next-generation iPhone operating system is aware of taller displays, and scales perfectly only to 640 x 1136, this is not exactly definitive proof that Apple will go with this resolution and screen size. Apple prototypes multiple next-generation devices, components, and software, so until Apple unveils the new iPhone next month, nothing is confirmed. However, we think that we have proof that the next iPhone’s operating system is definitely aware and supportive of the rumored, taller screen.


Source : 9to5mac


Saturday, August 11, 2012

iPhone 5 and iPad mini to be announced on 12th September


iMore reports that they have heard that the next generation iPhone, new iPod nano, and all new 7.85" iPad mini will be announced on September 12th. They also pinpoint the actual launch date for the next iPhone as September 21, 2012.
iMore has heard that Apple is planning to debut the new iPhone at a special event on Wednesday, September 12, 2012, with the release date to follow 9 days later on Friday, September 21. This information comes from sources who have proven accurate in the past.
The next-generation iPhone, which is frequently referred to as the "iPhone 5", is expected to have a taller 4" screen as shown in the above photo. Rumors have also suggested the inclusion of high speed LTE wireless networking.



While we generally refer to the next iPhone as the "iPhone 5", if Apple follows the example of their most recent iPad release, they may drop the numbering scheme with every new iPhone release. The 3rd generation iPad was simply called "the new iPad" in all press materials. Similarly, it seems likely that Apple will simply refer to the next iPhone as "the new iPhone".

While the 7.85" iPad mini has been long rumored, there has been a notable increase in the frequency and volume of rumors related to the product. The smaller iPad is believed to help Apple fill a cheaper price point in their tablet lineup.

iMore has been an accurate source of release date information in the past. They previously pinpointed the iPad 3 launch date as well as pre-order date for the iPhone 4S.

Tuesday, August 7, 2012

Youtube app removed from iOS 6 Beta


As noted by several users in our forum, Apple's new iOS 6 Beta 4 just released to developers removes the dedicated YouTube app that has been included on the iPhone operating system since its launch in 2007.



The reason for the removal is unclear, although speculation naturally turns to the strained relationship between Apple and Google. Aside from YouTube, Apple's iOS 6 contains another high-profile departure from Google's services with Apple rolling out its own mapping and navigation service to displace Google.

YouTube videos can still be played through the embedded viewer, but the removal of the dedicated YouTube app marks a significant reduction in the prominence of Google on iOS.

The Verge reports that Apple has issued a statement acknowledging the removal.
" Our license to include the YouTube app in iOS has ended, customers can use YouTube in the Safari browser and Google is working on a new YouTube app to be on the App Store. "

Courtesy Macrumors

Sunday, August 5, 2012

Top 10 Ways iOS is better than Android


10. The iTunes Media Store

Top 10 Ways iOS Outdoes AndroidWhile iOS still doesn't allow you to sync wirelessly, you can, at least, use your Wi-Fi (and in some cases cellular data) connection to purchase and download music, video, and books over the air. While Android's not without Amazon's media offerings, Apple gives you access to an enormous library of entertainment that you can purchase in a few taps. Everything you buy is sent to it corresponding app and transferred over to your computer the next time you sync. The process is seamless. When it comes to buying media for your device, there's really no better implementation.
*Personal note: I greatly prefer Amazon to iTunes for several reasons, but I think that Apple's implementation of the iTunes store is far better because of how simple and well-integrated it is.

9. AirPlay

Top 10 Ways iOS Outdoes AndroidThere are plenty of alternatives to Apple's AirPlay, but none that work quite so elegantly and intuitively. Out of the box, AirPlay doesn't really seem all that useful if you don't own other Apple devices but there are actually several ways to make your non-Apple devices AirPlay compatible. Two-tap video streaming that actually works really well is pretty great, and you won't find such a nice solution on Android.

8. Find My iPhone

Top 10 Ways iOS Outdoes AndroidIt's not like you can't roll your own device-tracking setup on Android, but now that Find My iPhone (or iPad or iPod touch) is free it's no longer the best paid option—it's just the best. It's simple to use, it's easy to track your phone, and it has even helped people catch criminals when the loss was a result of theft (like this or this, for example). It's been proven effective and costs you nothing. There's not much more you need.

7. A Better Support System

Top 10 Ways iOS Outdoes AndroidWhat happens if your Android phone breaks? There are a few answers to that question, but often times it means dealing with your specific carrier. They didn't make your phone and they have many different kinds of devices to support. Neither of those things are in your favor. What about your iPhone or other iDevice? You take it to an Apple Store or call Apple tech support. Often times you can make a Genius Bar appointment and get your issue resolved right away (assuming that problem isn't the total obliteration of the hardware). If you've ever tried to get tech support at a Verizon store, for example, you know how frustrating that can be. Apple's support team—while not perfect—is one of the best there is.

6. Better Battery Life and Management

Top 10 Ways iOS Outdoes AndroidOver the past few years, Apple's started to consider battery life to be one of the most important features of its products. This is especially evident in the iPad, which contains around as much battery as humans contain water, but it's also Apple's battery management tactics that make this possible. Some may be disappointed that the lack of true multitasking is lost in the name of power economy, but true multitasking isn't all that great when you device dies because it ran out of juice. While it didn't start off that way, the latest batch of devices running iOS will get you through the day (and sometimes longer). That's not always something you can count on with Android.

5. iTunes and Tethered Syncing

Top 10 Ways iOS Outdoes AndroidiTunes is a behemoth of a media manager but it handles a lot of data as it goes from your computer to your iDevice and back again. It has an enormous amount of responsibility for those who do sync with their computers. You can certainly argue that DoubleTwist brings the features of iTunes to Android, but the fact of the matter is that an application needed to be created tobring iTunes to Android. Android is missing iTunes in the same way iOS is missing Android's wireless capabilities.
*Personal note: I really don't like iTunes, but I think it's hard to argue that there's anything that does what it does as well. It is a very ambitious piece of software that doesn't work as well as I'd like it to, but I do appreciate the difficulty of creating something like it. While there are definitely other great music players, there really isn't anything else that can do everything iTunes can do (even if it often fails to do some of those things well).

4. No Crapware

Top 10 Ways iOS Outdoes AndroidSure, you can pick up the Nexus S and get a phone with no added applications and have an Android phone without any crapware added by the manufacturer, but most people aren't getting their Android phones from Google. When you buy your Android phone from a particular carrier, you can often to expect a few apps you won't want and can't get rid of. With iOS you just get iOS. While Apple might be a little overprotective at times, their walled garden is not without its upsides. It's nice buying an iDevice with the knowledge you won't get stuck with a Sprint NASCAR app you don't want.

3. A Bigger and Better Variety of Apps

Top 10 Ways iOS Outdoes AndroidWhile the iTunes App Store is never going to sell classic game console emulators and other questionable apps—and that's a shame—there is, on average, more money to make when developing for iOS. The downside is that most apps cost a bit of money, but it's rarely more than a couple of dollars. The upside is that developers who make money are more likely to be able to afford to spend time developing. The gold mine that is the iTunes App Store has also attracted plenty of big name game developers who've brought some pretty amazing titles to iOS. Sometimes a little money can go a long way, and it does with apps. iOS has some of the most elegant, polished, fun, and even useful apps. They may be a bit more restricted than Android apps, but it's not like you can't jailbreak if you're looking for more.

2. A Well-Designed, Intuitive User Interface

Top 10 Ways iOS Outdoes AndroidWhether you like Apple's hardware and software or not, it's hard to argue that they aren't beautifully designed. Apple puts a lot of thought in the design of the interface, from its looks to its ease of use. iOS' user experience is one of the most intuitive. Android can take some time to figure out, and there's a lack of consistency in the way third-party apps operate, but if you give someone an iOS device they'll generally be able to figure out much of the functionality on their own. People are posting videos of their very young children using iPads. Android ends up with sites like this (which isn't representative of the platform and a bit much, but still makes a point). iOS is nice to look at and easy to learn, welcoming pretty much everyone to the party.

1. Consistency

Top 10 Ways iOS Outdoes AndroidiOS is nothing if not consistent. When you pick up an iOS device, you know exactly what you're getting. This shouldn't come as a surprise from a company like Apple, who likes to control every aspect of their products. When it comes to receiving major feature updates, you get them on a fairly regular schedule. While there's some update fragmentation with iOS, it's only ever been between phones and tablets. With Android, it's between the many, many different phones as well as fragmentation between phones and tablets. Knowing what you're getting and that you'll be receiving updates for at least the next two generations of devices increases the value of an iDevice long past the date of purchase.

COurtesy : www.lifehacker.com

Thursday, August 2, 2012

iPhone 5 leaked ????

What we are looking at here appears to be the most complete leak of the new iPhone to date. The images come from KitGuru, who indicated that the photos are of a test assembly unit and were taken somewhere in “the Far East”. Of note is that the images show that the new iPhone body may be somewhat longer than the current version to support the larger screen. They also show off the new connector that has been expected on this year's iPhone, and it clearly will not work with current iPhone peripherals without some sort of adapter.

The images don’t show the usual tell-tale signs of forgery, so I see little reason to doubt them in that sense. Of course I don't know at what stage of development this test assembly was made, so it may not reflect the final product exactly. At the same time, you don't start to test production until you are fairly far along in design development, so while it’s certainly possible that the new iPhone will deviate from these photos, it probably won't be by a huge amount.


Two generations compared
The new iPhone is longer than the iPhone 4S

Another  comparison between last year's and this year's iPhone
The thickness and width is still the same as iPhone 4S but the screen is larger


The new iPhone posing alone
Some rumors about the A6 processor and a larger battery are there


New connector
This appears to be the new port for iPhone



As a test assembly unit the small details are probably not as polished as the final retail version will be. In these images the home button doesn't seem to blend in to the body as well as past iPhone models, but that may change in the final production units. Likewise, the metal sides seem darker in these images, but that could easily be due to the test unit nature of the device, rather than an aesthetic design change from previous iPhone models.






courtesy Engadget